dc.contributor.author | Nazli, Murat || Bulut, Cagri || Ozarslan, Yasin | |
dc.date.accessioned | 2024-11-13T08:21:29Z | |
dc.date.available | 2024-11-13T08:21:29Z | |
dc.date.issued | 2024 | |
dc.identifier.uri | http://dx.doi.org/10.1080/13683500.2024.2376885 | |
dc.identifier.uri | https://dspace.yasar.edu.tr/handle/20.500.12742/19532 | |
dc.description.abstract | This early-stage study explores Gen Z's travel intentions and virtual museum visits in the metaverse by experiencing Egypt, Scotland, and Turkey. The subjective perception and judgment of Gen Z users are investigated in the immersive environment. Semi-structured interviews and laboratory sessions took place with 20 volunteers in three studies. Study 1 and Study 2 reveal different views of Gen Z concerning their travel intentions as two open-air experiences in the metaverse. Study 3 shows Gen Z perspectives of a virtual museum visit as an indoor experience. Through this study, we could form a link between the metaverse and Gen Z travel intentions using two travel applications for Egypt and Scotland, and a museum application for Turkey, which has rarely been discussed before. The study also guides an experience, interaction, interface design for VR 360 video and future-related tourism products and services for Gen Z users. The study illuminates the travel and metaverse relationship for future studies for practitioners and researchers. | |
dc.title | Gen Z travel intentions and museum visits in the metaverse: case of Egypt, Scotland, and Turkey | |
dc.type | Article || Early Access | |
dc.relation.journal | CURRENT ISSUES IN TOURISM | |
dc.identifier.doi | 10.1080/13683500.2024.2376885 | |
dc.description.wosresearcharea | Hospitality, Leisure, Sport & Tourism | |
dc.identifier.wosid | WOS:001270133800001 | |
dc.contributor.department | Izmir Ekonomi Universitesi || Yasar University | |