dc.contributor.author | Pirnar, Ige || Celebi, Duygu || Sezer, Muruvvet Deniz | |
dc.date.accessioned | 2024-11-13T08:21:24Z | |
dc.date.available | 2024-11-13T08:21:24Z | |
dc.date.issued | 2024 | |
dc.identifier.uri | http://dx.doi.org/10.4324/9781003291763-37 | |
dc.identifier.uri | https://dspace.yasar.edu.tr/handle/20.500.12742/19468 | |
dc.title | Gamification in museum tourism | |
dc.type | Article || Book Chapter | |
dc.relation.journal | ROUTLEDGE HANDBOOK OF TRENDS AND ISSUES IN TOURISM SUSTAINABILITY, PLANNING AND DEVELOPMENT, MANAGEMENT, AND TECHNOLOGY | |
dc.identifier.doi | 10.4324/9781003291763-37 | |
dc.description.wosresearcharea | Development Studies || Hospitality, Leisure, Sport & Tourism || Management | |
dc.identifier.wosid | WOS:001132526300038 | |
dc.contributor.department | Yasar University | |
dc.identifier.startpage | 396 | |
dc.identifier.endpage | 405 | |